

Neverness to Everness — Eibon Antique Shop
November 7
SakiriBuild Guide — NTE
Combat Skills
Sakiri swings Kiroumaru and performs up to 5 consecutive attacks, dealing Incantation DMG.
Hold to activate Eating Mode with Kiroumaru. Mounts Sakiri onto Kiroumaru, allowing movement. Opens its mouth to continuously pull nearby targets within a cone while Hungry. Destroys movable objects in the scene and devours weak enemies. Takes 180s to digest each devoured enemy, with only 1 target digested at a time. Becomes Full when the number of enemies being digested reaches the limit, remaining movable but unable to pull or devour enemies. Release to exit the mode.
Wields Kiroumaru in the air and plunges, dealing 1 instance of Incantation DMG to an area upon impact. Increases DMG based on fall height, up to 100%.
Triggers when using Ram after a Critical Dodge. Leaps high into the air and strikes down hard with Kiroumaru against enemies left vulnerable by their missed attacks. Deals 1 instance of Incantation DMG to an area and reduces Break.
Passive 1
Scorch Enhancement: Increases DoT taken by the target by 25% for each type of DoT effect while in Scorch state, up to 100%.
It's not time to start yet! Instead of swallowing whole... wouldn't it be better to add more ingredients? Can't let the fun pass!
Passive 2
Reduces enemies' DEF by 10% for 20s after inflicting Airborne or Suppress.
Those on the naughty list... will be taken by ghosts... or perhaps eaten?
Awakenings

Diffusive Haze
Extends the immovable effect inflicted by Feast of Gluttony to 6s.
Dextrous Separation
Deals extra damage with Feast of Gluttony to airborne enemies, scaling with the target's mass and capped at 600% of ATK.
Adhesive Grip
Increases the damage of Devour Whole and Feast of Gluttony for the next 15s based on the number of enemies defeated by the Team. Increases damage by 6% per enemy, up to a maximum of 60%. Resets when out of combat.
Wishful Reliance
★ PriorityIncreases Team (excluding Sakiri) ATK by 30% of Sakiri's Base ATK for 20s after casting Feast of Gluttony.
Sensory Collapse
Fully restores Feast of Gluttony's Ultimate Energy and resets its cooldown immediately when Devour Whole makes the target airborne.
Gluttonous Dissolution
Allows Kiroumaru to devour and digest up to 3 enemies at a time in Eating Mode, with the digestion time for each enemy calculated independently.
Best Sakiri Arcs

Good Boy's Grand Adventure
Best-in-slot for Sakiri. Strong Gas arc that maximizes her AoE Incantation DMG and complements her crowd control windows.
Details
Failing You, Heavy in My Heart
Strong alternative with consistent Gas offensive stats that fit her ultimate-focused rotation.
DetailsBest Sakiri Modules
Console Grid
+9% Incantation DMG Bonus per Type III Module equipped
Recommended Sets

Type 3

Type 3

Type 3

Type 3
Main Stats
Sub Stats Priority
Best Sakiri Teams — NTE
Sakiri Skill Priority
Resonance

Insatiable Appetite

Fog Penetration
Skill Order

Ultimate

Skill

Basic

QTE
Best Sakiri Awakening Nodes

Diffusive Haze
Extends the immovable effect inflicted by Feast of Gluttony to 6s.
Dextrous Separation
Deals extra damage with Feast of Gluttony to airborne enemies, scaling with the target's mass and capped at 600% of ATK.
Adhesive Grip
Increases the damage of Devour Whole and Feast of Gluttony for the next 15s based on the number of enemies defeated by the Team. Increases damage by 6% per enemy, up to a maximum of 60%. Resets when out of combat.
Wishful Reliance
★ PriorityIncreases Team (excluding Sakiri) ATK by 30% of Sakiri's Base ATK for 20s after casting Feast of Gluttony.
Sensory Collapse
Fully restores Feast of Gluttony's Ultimate Energy and resets its cooldown immediately when Devour Whole makes the target airborne.
Gluttonous Dissolution
Allows Kiroumaru to devour and digest up to 3 enemies at a time in Eating Mode, with the digestion time for each enemy calculated independently.
Sakiri Build Summary — NTE S-rank Incantation Damage
Best Sakiri build for NTE (Neverness to Everness). S-rank Incantation Damage — best Arcs, Modules, teams and Awakenings. Updated for Version 1.3.
The best arc for Sakiri in Neverness to Everness is Good Boy's Grand Adventure — Best-in-slot for Sakiri. Strong Gas arc that maximizes her AoE Incantation DMG and complements her crowd control windows. If you don't have it, Failing You, Heavy in My Heart is a solid alternative. For modules, run Speedy Hedgehog with ATK%, CRIT DMG as main stats and prioritize ATK% and CRIT Rate substats.
The best Sakiri team (Sakiri Hypercarry) pairs Sakiri with Nanally (Main DPS), Jiuyuan (Healer), Baicang (Sub-DPS).
- Role
- S-rank Incantation Damage / Buffer / Control
- Best Arc
- Good Boy's Grand Adventure
- Alternative Arcs
- Failing You, Heavy in My Heart
- Best Modules
- Speedy Hedgehog
- Main Stats
- ATK%, CRIT DMG
- Substats Priority
- ATK% > CRIT Rate > CRIT DMG > ATK
- Skill Priority
- Ultimate > Skill > Basic Attack > QTE
- Best Awakenings
- A4
- Best Team — Sakiri Hypercarry
- Sakiri + Nanally (Main DPS), Jiuyuan (Healer), Baicang (Sub-DPS)
- Key Ascension Material
- 86× Charging Knight Spark Plug
- Full Build Cost
- 2,693,000 Beetle Coins
Sakiri Build FAQ
What is the best arc for Sakiri in NTE?
The best arc for Sakiri in Neverness to Everness is Good Boy's Grand Adventure. Best-in-slot for Sakiri. Strong Gas arc that maximizes her AoE Incantation DMG and complements her crowd control windows. Strong alternative: Failing You, Heavy in My Heart — Strong alternative with consistent Gas offensive stats that fit her ultimate-focused rotation.
What are the best teams for Sakiri in NTE?
Sakiri Hypercarry for Sakiri in NTE: Sakiri + Nanally (Main DPS), Jiuyuan (Healer), Baicang (Sub-DPS). Alternative: Sakiri Break.
What is the skill priority for Sakiri in NTE?
Recommended skill upgrade order for Sakiri in NTE: Ultimate > Skill > Basic Attack > QTE.
What materials does Sakiri need to ascend in NTE?
Ascending Sakiri from Lv.20 to Lv.80 in Neverness to Everness costs 525,000 Beetle Coins plus 17× Blurred Numeral, 86× Charging Knight Spark Plug, 18× Unsolved Numeral, 15× Distorted Numeral. The full breakpoint-by-breakpoint breakdown is in the Materials tab above.
What materials do Sakiri's abilities need in NTE?
Maxing all four of Sakiri's combat abilities (Basic Attack, Skill, Ultimate and QTE, each to Lv.10) costs 1,748,000 Beetle Coins plus 40× First Expectations, 40× Blurred Numeral, 40× Known Weariness, 40× Unsolved Numeral, 32× Good Boy Stamp, 64× Black Hat, 64× Distorted Numeral in total.
What is the best Bond gift for Sakiri in NTE?
Crave Bites! Milk Flavor is the cheapest way to raise Sakiri's Bond in Neverness to Everness: 100 Affection for 360 Fons each. It is sold at 2-Four Convenience Store in Bridge Crossings. Feeding 560 of them takes Sakiri from Bond Lv.1 to Lv.10 for 201,600 Fons.
How much does it cost to max Sakiri's Bond in NTE?
Bond Lv.1 to Lv.10 needs 56,000 Affection. For Sakiri the cheapest route costs 201,600 Fons (560× Crave Bites! Milk Flavor), while the fastest route costs 2,800,000 Fons but only takes 140 gifts (Bunny Box, +400 Affection each).
What do you get from Sakiri's Bond levels in NTE?
Taking Sakiri from Bond Lv.1 to Lv.10 in Neverness to Everness pays out 80 Annulith, 160,000 Beetle Coins, 5 Elite Hunter Guides, 3 Senior Hunter Guides, 2 Chaotic Dye and 5 Dreamless Seed — the same for every character. Sakiri's own rewards on that track are Acquainted: Sakiri, Kiroumaru's Chew Toy, Growth Milestones, irikaS, Hide and Seek, Family Member.
Where Sakiri Fits
Related NTE Builds
Sakiri Full Build Total
The complete shopping list: leveling and ascending to Lv.80, all four combat abilities at Lv.10, and Good Boy's Grand Adventure leveled and ascended to Lv.80 — every material summed. Values marked ~ are estimated.
Plan Sakiri in the Ascension Planner →~5,407,990
Beetle Coins
~325
Elite Guides
~1,622,891
~365
Chaotic Dye
~1,092,099
Ascension— Lv.20 → 80 ·
525,000
Charging Knight Spark Plug
×86
Unsolved Numeral
×18
Blurred Numeral
×17
Distorted Numeral
×15
Abilities— 4 abilities · Lv.10 ·
1,748,000
Black Hat
×64
Distorted Numeral
×64
First Expectations
×40
Blurred Numeral
×40
Known Weariness
×40
Unsolved Numeral
×40
Good Boy Stamp
×32
Good Boy's Grand Adventure — Ascension— arc · Lv.20 → 80 ·
420,000
Plain Cold Dessert
×18
Unsolved Numeral
×18
Special Cold Dessert
×18
Distorted Numeral
×18
Flavorless Cold Dessert
×14
Blurred Numeral
×14
Sakiri Level-Up Cost (EXP)
Hunter Guides and Beetle Coins needed to level Sakiri at each bracket — identical for every character. Values marked ~ are estimated pending in-game confirmation.
25,198Beetle Coin
×5Elite Hunter Guide
×1Rising Hunter Guide
Total to reach Lv.20 from Lv.1 — 25,198 Beetle Coins · ≈6 Elite Hunter Guides
Sakiri Ascension Materials
Materials needed to raise Sakiri's level cap at each breakpoint, from Lv.20 up to Lv.80.
25,000Beetle Coin
×5Blurred Numeral
Total to reach Lv.30 from Lv.20 — 25,000 Beetle Coins
Sakiri Ability Materials
Upgrade cost per level for one combat ability — Basic Attack, Skill, Ultimate and QTE all share the same table, so budget ×4 to max the full kit.
2,000Beetle Coin
×2First Expectations
×2Blurred Numeral
Total to reach Lv.2 from Lv.1 — 2,000 Beetle Coins
Good Boy's Grand Adventure — Signature Arc Materials
Everything needed to take Sakiri's best-in-slot arc, Good Boy's Grand Adventure, from Lv.20 to Lv.80.
20,000Beetle Coin
×4Flavorless Cold Dessert
×4Blurred Numeral
Total to reach Lv.30 from Lv.20 — 20,000 Beetle Coins
Sakiri Bond Gifts
Bond runs Lv.1 → Lv.10 and needs 56,000 Affection in total. The cheapest way to get there for Sakiri is Crave Bites! Milk Flavor — 100 Affection for 360 Fons each, so 560 gifts and 201,600 Fons in total. Each row below is the best-value gift Sakiri likes at that Affection bracket, so the choice is Fons against time: the budget route costs the least but takes hundreds of feeds, the fastest route maxes Bond in far fewer.
Each
To max
×560201,600
Total to Lv.10
Affection per Bond level
| Bond level | Affection for this level | Total from Lv.1 |
|---|---|---|
| Lv.1 | — | 0 |
| Lv.2 | +500 | 500 |
| Lv.3 | +1,000 | 1,500 |
| Lv.4 | +2,000 | 3,500 |
| Lv.5 | +3,500 | 7,000 |
| Lv.6 | +5,000 | 12,000 |
| Lv.7 | +7,000 | 19,000 |
| Lv.8 | +9,000 | 28,000 |
| Lv.9 | +12,000 | 40,000 |
| Lv.10 | +16,000 | 56,000 |
Sakiri Bond Level Rewards
What each Bond level pays out. The currency and upgrade materials are the same for every character; the titles, stickers, avatars, name frames and business cards are Sakiri's own.
Taking Sakiri to Bond Lv.10 pays out 80 Annulith, 160,000 Beetle Coins, 5 Elite Hunter Guides, 3 Senior Hunter Guides, 2 Chaotic Dye and 5 Dreamless Seed in total, on top of the cosmetics above.
Sakiri Skins & Outfits
2Click a skin to preview it on the model
Default
Default outfit for Sakiri in Neverness to Everness (NTE).
Q³ holiday limited edition pajamas, perfect for listening to bedtime stories with friends. "A witch had a pumpkin field with squeaky clean magical pumpkins, and scruffy non-magical pumpkins."


